Branding has a long and predominantly dark history all over the world when it comes to their application upon human beings, but they were always intended to tell a story at a glance. Those stories varied from identifying who a person was, who that person belonged to, or what that person had done.
Attributing a brand to your PC or an NPC will raise eyebrows and curiosities. How did they get it? What does it mean? And as we create our 1000th PC or bump into our 1000th NPC, we’re always looking for quick and unique ways to set them apart from all of the others, so why not try a brand?
Brands Throughout History
As I mentioned at the top of the post, brands were leveraged in a number of nefarious ways throughout history. Its origins likely lie with the practice of slavery; marking persons out as property. From there it blossomed into a method of torture and later punishment and even as a means of initiation (into manhood, say, or an organization).
In the vast majority of cases, the brand was imposed on an area of the body that was routinely visible. The forehead, for instance, or often the hands. The point was to expose what the bearer might otherwise try to keep hidden. Chances were fair that if you didn’t already know what the letter or symbol signified, then you were going to ask about it!
Single letters were the primary symbol and they stood for all sorts of things:
- A for adultery
- B for blasphemer
- F for fray maker
- M for malefactor
- V for vagrant (as per the Vagrancy Act of 1547)
And many more. Entire words or intricate symbols were difficult to impart cleanly due to inconsistent swelling and healing of the burn.
A Brand’s Use In Your RPG
One of the first characters I ever concocted a backstory for wore a brand. It marked a ninja out as one who had been exiled from his clan and was therefore an enemy to all clans; including his own. The most distinguishing characteristic of his is the brand that runs under his left eye that reads “ronin” in elvish. Because of its placement, not even the traditional balaclava mask of the ninja obscures it completely, making it difficult for him to conceal.
I tanked all the mystery by revealing the brand’s significance when I read the character’s backstory to the table before the first session. Don’t be like me back then. Be better. Let the brand stand as a point of intrigue and mystery to your character!
When building your PC, sort out the answer to two simple questions:
- How did they get it?
- What does it mean?
Those are the bones of a story, for sure.
- A local mayor uses it as a form of punishment. Imagine a city slap full of folks bearing all sorts of letters and symbols on their foreheads, arms, etc. Maybe the mayor has promised pain as payment to a demon in exchange for something and is too scared to fail to hold up his end of the bargain.
- The party bumps into a lone man with a curious mark upon his body who insists on inserting himself into the group during a period of travel. When pressed about the mark, he shyly covers it up and won’t speak to it. But in the night, the group of cultists he used to belong to catches up with the party and demands his blood…or theirs.
- The party gets wise to a group of vampire familiars by connecting the dots between their small symbolic brands, the same symbol on a house whose basement housed 3 coffins (and just as many vampire spawn!), and a series of gruesome crimes on the rise in the area. That’s right, just like Blade! (Well…sorta. With brands instead of infrared tattoos)
Hopefully you get the idea by now. Brands can be interesting and somewhat exotic narrative vehicles regardless of which side of the DM screen you find yourself on. Try them on for size! If you do (or if you have!), drop on in to our Character Sheets Facebook Group which is all about RPG discussions and share the story behind the unique NPC with us!