In 2015, Cubicle 7 released an updated core rulebook of their award winning Doctor Who Roleplaying Game. The new volume did little to change the core concept of the game, but it did reflect the changeover to the Twelfth Doctor, portrayed by Peter Capaldi. Formerly known as Doctor Who: Adventures in Time & Space, the game also changed its name to the less clunky and more to the point Doctor Who Roleplaying Game.
Since then, Cubicle 7 has released several supplements to the game that players and gamemasters alike can use to bring more options to their tabletop gaming experience. All of these can be purchased directly through Cubicle 7 or from your friendly local gaming store (FLGS).
Let’s take a look at these recent additions to best roleplaying game this side of Gallifrey.
“I am an idiot, with a box and a screwdriver.”
There you have it, a quick rundown of all six Doctor Who Roleplaying Game supplements released since 2015. No matter which of these books players pick up, they all add something unique to the Doctor Who roleplaying experience.
If you haven’t tried this gaming system out, I highly recommend it for anyone curious. It’s a simple 2d6 system that focuses on roleplaying over roll-playing and finding creative solutions over resorting to murder hobo habits. Happy gaming!